Author: Michel Sabbagh
49 Posts
Making the most out of the first-person perspective
Don’t Fear the Yurei: how F.E.A.R. successfully embodies the traits of Japanese horror
Creating effective and memorable video game stories
Becoming the Robot: how Shogo MAD immaculately captures mecha anime’s essence
Anime, Announcement, Video games
Unveiling of academic paper on Japanese-influenced first-person shooters
In The Long Run: making your (vanilla) video game last
How to design formidable and unforgettable video game enemies
The art of designing visceral and engaging Bullet Time gunplay
